How ZKPs Can Revolutionize the GameFi Market

How ZKPs Can Revolutionize the GameFi Market

GameFi, or financialized gaming, is one of the blockchain industry’s most exciting and innovative segments. It combines elements of gaming, decentralized finance (DeFi), and non-fungible tokens (NFTs) to create immersive and rewarding experiences for players. It enables players to own, trade, and monetize their in-game assets and currencies and participate in the governance and development of the games they play. It also offers new opportunities for game developers, who can leverage blockchain technology to create more engaging, fair, and transparent gaming ecosystems.

As we all know, GameFi also faces some significant challenges and limitations, especially regarding scalability, privacy, and security. As the number of GameFi projects and users grows, so does the demand for fast, cheap, and secure transactions on the blockchain. However, most blockchain networks today suffer from low throughput, high fees, and congestion, which can negatively affect the user experience and adoption. Moreover, many GameFi applications require users to reveal their personal and financial information on the public ledger, which can expose them to various risks, such as identity theft, fraud, hacking, and censorship.

This is where zero-knowledge proofs (ZKPs) come in. ZKPs are a cryptographic technique that allows one party to prove to another that a statement is true without revealing any information beyond the validity of the statement. For example, Alice can prove to Bob that she knows the password to a website without revealing the password itself. ZKPs can be used to create more scalable, private, and secure solutions for GameFi and other blockchain applications.

How ZKPs Can Address the Limitations of Web2.5 and Web3 Gaming Models

To understand how ZKPs can benefit GameFi, comparing the current gaming models, Web2.5 and Web3 is useful.

Web2.5 gaming refers to the traditional online gaming model, where games are hosted on centralized servers controlled by game developers or publishers. In this model, players have no real ownership or control over their in-game assets and currencies, which are stored in the game databases and can be modified or deleted at any time by the game operators. Players have to trust the game operators to provide fair and secure gameplay and protect their personal and financial data. Such a model is also limited by the capacity and performance of the centralized servers, which can result in latency, downtime, and hacking.

Web3 gaming refers to the emerging blockchain-based gaming model, where games are hosted on decentralized networks powered by smart contracts and distributed nodes. In this model, players have full ownership and control over their in-game assets and currencies, represented by NFTs and crypto tokens on the blockchain. Likewise, players can verify the fairness and security of the gameplay and the authenticity and scarcity of the in-game assets by checking the transparent and immutable ledger. It also enables interoperability and composability, meaning players can use their in-game assets and currencies across different games and platforms.

There are drawbacks to Web3 gaming, mainly related to scalability, privacy, and security. As mentioned earlier, most blockchain networks today cannot handle the high volume and frequency of transactions required by GameFi applications, leading to slow, expensive, and unreliable transactions. Furthermore, most blockchain networks today cannot protect the privacy and security of the users, who have to expose their identities, balances, and activities on the public ledger, making them vulnerable to various attacks and threats.

ZKPs can help overcome these challenges by enabling more scalable, private, and secure solutions for Web3 gaming. For instance, ZKPs can be used to create layer-2 solutions, such as zk-rollups, that can process thousands of transactions off-chain while only submitting a single proof on-chain, thus reducing the load and cost on the main chain. It can also be used to create privacy-preserving solutions, such as zk-SNARKs, that can hide the details of the transactions, such as the sender, receiver, amount, and asset type, while still proving their validity on the blockchain. It can also be used to create security-enhancing solutions, such as zk-STARKs, that can resist quantum attacks and do not require trusted setup assumptions.

How ZKPs Can Influence the Development of Digital Economies and the Management of Virtual Assets in GameFi Projects

By enabling more scalable, private, and secure solutions for Web3 gaming, ZKPs can also influence the development of digital economies and the management of virtual assets in GameFi projects. Here are some of the possible implications and benefits of ZKPs for GameFi:

  • ZKPs can enable more efficient and inclusive digital economies where players can access and participate in various GameFi applications regardless of location, device, or network. It can also enable more diverse and dynamic digital economies, where players can create and exchange different types of in-game assets and currencies and interact with other blockchain applications, such as DeFi, NFTs, and DAOs.
  • ZKPs can enable more private and secure digital economies, where players can protect their personal and financial data, as well as their in-game assets and currencies, from unauthorized access and misuse. It can also enable more flexible and customizable digital economies, where players can choose the level of privacy and security they want for their transactions, depending on their preferences and needs.
  • ZKPs can enable more innovative and competitive digital economies where game developers can leverage the power and potential of blockchain technology to create more engaging, fair, and transparent gaming ecosystems. It can also enable more collaborative and cooperative digital economies, where game developers can collaborate and share resources and best practices to improve the quality and diversity of GameFi products.

Which Sector of the GameFi Industry Could Lead the New Market Stage

The GameFi industry comprises various sectors, such as iGaming, action games, move-to-earn, and others, each with its characteristics, challenges, and opportunities. While it is hard to predict which sector will lead the new market stage, it is possible to identify some of the factors that could influence the growth and success of each sector, such as:

  • The demand and popularity of the games among the players, as well as the potential to attract and retain new and existing users.
  • The quality and innovation of the games and the ability to provide immersive and rewarding gameplay experiences.
  • The integration and compatibility of the games with blockchain technology, as well as the ability to leverage the benefits of GameFi, such as ownership, interoperability, and governance.
  • The scalability and performance of the games, as well as the ability to handle the high volume and frequency of transactions and interactions.
  • The privacy and security of the games, as well as the ability to protect the users and their in-game assets and currencies from various risks and threats.

Based on these factors, one could argue that the move-to-earn sector could lead the new market stage, as it has shown strong growth and potential in the past year. Move-to-earn games reward players for moving or exercising in the real world, such as walking, running, cycling, or dancing.

Move-to-earn games have several advantages over other sectors, such as:

  • They have a large and untapped market, as they appeal to a wide range of users, from casual gamers to fitness enthusiasts and people who want to improve their health and well-being.
  • They have a high retention rate, incentivizing users to keep playing and moving and competing and cooperating with other players, creating a strong sense of community and loyalty.
  • They have a low entry barrier, as they do not require expensive or sophisticated equipment or devices but rather use the users’ smartphones or wearable devices, which are widely available and accessible.
  • They have a positive social and environmental impact, encouraging users to adopt a more active and healthy lifestyle and reduce their carbon footprint and pollution.

However, move-to-earn games also face some challenges and limitations, such as:

  • They have a high dependency on the users’ physical location and condition, as well as on the weather and other external factors, which can affect the availability and quality of the gameplay.
  • They have a high risk of fraud and cheating, as users can manipulate or falsify their movement data by using bots, hacks, or spoofing to gain unfair advantages or rewards.
  • They have a high demand for scalability and privacy, as they need to process and verify a large amount of movement data and protect the users’ personal and biometric data, which can be sensitive and valuable.

ZKPs can help address these challenges and limitations by enabling more scalable, private, and secure solutions for move-to-earn games. For example, ZKPs can create verifiable proofs of movement, proving that the users have moved a certain distance or performed a certain activity without revealing their exact location or identity. It can also create privacy-preserving rewards that can distribute in-game assets and currencies to the users without disclosing their balances or transactions.

What Other Technology Developments Could Help for the Surge in the GameFi Market

Besides ZKPs, other technology developments could help with the surge in the GameFi market, such as:

  • Layer-1 and layer-2 developments aim to improve blockchain networks’ scalability, performance, and interoperability by using different consensus mechanisms, sharding techniques, or sidechains. Some examples of layer-1 and layer-2 developments are Ethereum 2.0, PolkadotPolygon, and Optimism.
  • Account abstraction simplifies and enhances the user experience and security of blockchain applications by allowing users to interact with smart contracts without managing their private keys, addresses, or gas fees. Some of the examples of account abstraction are MetaMask Argent, and Authereum.

These technology developments could complement and synergize with ZKPs, to create more scalable, private, and secure solutions for GameFi, as well as other blockchain applications.

Conclusion

GameFi is a rapidly growing and evolving segment of the blockchain industry that offers new possibilities and opportunities for both players and game developers. However, GameFi also faces some significant challenges and limitations, especially in terms of scalability, privacy, and security.

ZKPs are a powerful and promising cryptographic technique that can help overcome these challenges and limitations by enabling more scalable, private, and secure solutions for Web3 gaming. It can also influence the development of digital economies and the management of virtual assets in GameFi projects by enabling more efficient, inclusive, diverse, dynamic, flexible, and customizable digital economies. ZKPs can also enable more innovative, competitive, collaborative, and cooperative digital economies by enabling game developers to leverage the power and potential of blockchain technology to create more engaging, fair, and transparent gaming ecosystems.

ZKPs, along with other technology developments, such as layer-1 and layer-2 developments and account abstraction, could revolutionize the GameFi market and pave the way for the future of gaming.

 

Source: https://za.investing.com/analysis/how-zkps-can-revolutionize-the-gamefi-market-200594928

Anndy Lian is an early blockchain adopter and experienced serial entrepreneur who is known for his work in the government sector. He is a best selling book author- “NFT: From Zero to Hero” and “Blockchain Revolution 2030”.

Currently, he is appointed as the Chief Digital Advisor at Mongolia Productivity Organization, championing national digitization. Prior to his current appointments, he was the Chairman of BigONE Exchange, a global top 30 ranked crypto spot exchange and was also the Advisory Board Member for Hyundai DAC, the blockchain arm of South Korea’s largest car manufacturer Hyundai Motor Group. Lian played a pivotal role as the Blockchain Advisor for Asian Productivity Organisation (APO), an intergovernmental organization committed to improving productivity in the Asia-Pacific region.

An avid supporter of incubating start-ups, Anndy has also been a private investor for the past eight years. With a growth investment mindset, Anndy strategically demonstrates this in the companies he chooses to be involved with. He believes that what he is doing through blockchain technology currently will revolutionise and redefine traditional businesses. He also believes that the blockchain industry has to be “redecentralised”.

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Bybit Unveils Specialized NFT Portal GrabPic, Demonstrating Unwavered Commitment Toward NFT, GameFi and the Metaverse

Bybit Unveils Specialized NFT Portal GrabPic, Demonstrating Unwavered Commitment Toward NFT, GameFi and the Metaverse
VICTORIA, Seychelles, Aug. 12, 2022 (GLOBE NEWSWIRE) — Bybit, the third most visited cryptocurrency exchange in the world, announced the launch of its brand-new specialized NFT portal GrabPic, where Bybit users can purchase state-of-the-art NFTs at attractive prices, with no gas fee, and trade for profit in the secondary market.

This release is another product innovation from Bybit in response to user demands. With GrabPic, Bybit offers high quality, exclusive NFT projects from crypto-native and traditional artists, GameFi projects, Metaverse projects and many more. As a specialized portal on the Bybit NFT Marketplace, GrabPic enables artists and creatives curious about the NFT space to enter with minimal technological barriers, and serves a niche audience through showcasing affordable and unique NFT art. GrabPic aims to democratize the NFT experience for those underserved by existing offerings on both the creator and the collector sides.

GrabPic Opens Its Doors With Zero to Hero Book NFTs and Two PFP NFT Projects

To further spur interest among the community, GrabPic is featuring exclusive NFTs from Zero to Hero, Mamo.wtf, and SIMP in the launch.

Zero to Hero marks the very first NFT book collection offered by Bybit. This new NFT collection is created by Anndy Lian, a celebrated thought leader in the crypto and NFT community. With its initial launch to the market on GrabPic, Zero to Hero is a call to anyone and everyone excited about the prospect of the world of NFT. Bound by imagination only, the NFT space is still in its early days and early adopters can be a “hero” in their search for new possibilities.

Mamo.wtf and SIMP are profile picture (PFP) NFT projects created by crypto native artists, both with 10,000 pieces. Inspired by artificial intelligence, outer space, civilization, and more, the projects engage the community in meaningful discourses beyond the pixels.

About Bybit

Bybit is a cryptocurrency exchange established in March 2018 that offers a professional platform where crypto traders can find an ultra-fast matching engine, excellent customer service and multilingual community support. Bybit is a proud partner of Formula One racing team, Oracle Red Bull Racing, esports teams NAVI, Astralis, Alliance, Virtus.pro, Made in Brazil (MIBR) and Oracle Red Bull Racing Esports, and association football (soccer) teams Borussia Dortmund and Avispa Fukuoka.

For updates, please follow Bybit’s social media platforms on DiscordFacebookInstagramLinkedInRedditTelegramTikTokTwitter and YouTube.

For media inquiries, please contact: press@bybit.com

 

Source: https://apnews.com/press-release/globe-newswire/78b8f34e4e43e2dc6ae3204dcbcfcc74

Anndy Lian is an early blockchain adopter and experienced serial entrepreneur who is known for his work in the government sector. He is a best selling book author- “NFT: From Zero to Hero” and “Blockchain Revolution 2030”.

Currently, he is appointed as the Chief Digital Advisor at Mongolia Productivity Organization, championing national digitization. Prior to his current appointments, he was the Chairman of BigONE Exchange, a global top 30 ranked crypto spot exchange and was also the Advisory Board Member for Hyundai DAC, the blockchain arm of South Korea’s largest car manufacturer Hyundai Motor Group. Lian played a pivotal role as the Blockchain Advisor for Asian Productivity Organisation (APO), an intergovernmental organization committed to improving productivity in the Asia-Pacific region.

An avid supporter of incubating start-ups, Anndy has also been a private investor for the past eight years. With a growth investment mindset, Anndy strategically demonstrates this in the companies he chooses to be involved with. He believes that what he is doing through blockchain technology currently will revolutionise and redefine traditional businesses. He also believes that the blockchain industry has to be “redecentralised”.

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Despite billion-dollar investment, why GameFi is failing to woo Asians?

Despite billion-dollar investment, why GameFi is failing to woo Asians?

Market experts argue that GameFi is not gambling. It refers to the financialisation of video gaming and could transform gaming business models and power the digital economy, they say.

New Delhi: Crypto industry is betting big on the GameFi industry with billions of dollars invested, but in the Asian market, the segment is likely to face a stiff and severe challenge, thanks to strict and rigid regulations in multiple countries.

The existing laws and regulations are quite hostile for GameFi. Countries like South Korea and China have had laws about converting in-game tokens into fiat currency for nearly 15 years.

In South Korea, gaming is a serious industry and has its own regulatory code – strictly prohibiting speculative acts, gambling and free gifts. Its laws prohibit converting game tokens into cash.

Market experts argue that GameFi is not gambling. It refers to the financialisation of video gaming and could transform gaming business models and power the digital economy, they say.

Obasi Francis, Co-Founder and Chief Executive Officer, DeSpace said that GameFi can be defined as the combination of video games (gaming) and decentralised finance (DeFi).

The People’s Bank of China has put a blanket ban on crypto trading, whereas Japan is convinced enough to consider it as gambling. In India, the Supreme Court has questioned the government to clear its stance on the legitimacy of cryptos.

Anndy Lian, Chairman, BigONE Exchange said that GameFi is not Defi. Playing hard to earn in the game and then allow it to turn into coupons so that you can buy some food is not gambling.

“There are games that are tokenised but not listed on any exchanges and only able to redeem very specific things and not cash directly,” he added. “They are only doing it in their own ecosystem.”

Crypto gaming has grown in popularity as it allows players to collect and trade virtual assets that can be exchanged and traded anywhere in the world. It has emerged as a way to earn money from the gaming industry in a safe and secure manner.

However, GameFi is more about the yield, than the game. Games like Axie Infinity, whose native token has delivered multibagger returns, do not have many daily active users, and most of its user base comes from developing countries.

Currently, the blockchain games have more talkers than players. These games lack an active gamer base as users want to reap the yield and not play the game. Also, the in-game economy suffers from crippling inflation.

Unlike conventional games, blockchain games enable users to make money by buying, selling and exchanging non-fungible tokens (NFTs) for various in-game items, said Francis.

On the other hand, Lian agrees that GameFi is not more developed in low per capita countries. “Game content and quality comes first and not the earnings,” he added.

Undoubtedly, GameFi is one of the hottest technologies in the crypto eco-space, and early investors can expect gaming-related collectibles to power the virtual economy.

But the games can’t go mainstream in Asia’s major markets because authorities would crack down using laws. Also, such GameFi are not getting too popular to gain the benefits of word of mouth.

“Ease of transactions, the ability to play anywhere, and the elevated levels of safety and security, GameFi enhances the overall gaming experience for game players while providing new sources of revenue for developers,” said Francis.

However, the concept involves giving players financial incentives to play and progress through games. Though, for the growth of industry, blockchain game developers must work harder to drive that.

“If regulators think that GameFi is gambling, then maybe they should ban NFT too,” said Lian of BigOne. “NFT is a lottery when it comes to mystery boxes. Regulators need to dive deep and not look at the surface.”

 

Original Source: https://economictimes.indiatimes.com/markets/cryptocurrency/despite-billion-dollar-investment-why-gamefi-is-failing-to-woo-asians/articleshow/89943538.cms

Anndy Lian is an early blockchain adopter and experienced serial entrepreneur who is known for his work in the government sector. He is a best selling book author- “NFT: From Zero to Hero” and “Blockchain Revolution 2030”.

Currently, he is appointed as the Chief Digital Advisor at Mongolia Productivity Organization, championing national digitization. Prior to his current appointments, he was the Chairman of BigONE Exchange, a global top 30 ranked crypto spot exchange and was also the Advisory Board Member for Hyundai DAC, the blockchain arm of South Korea’s largest car manufacturer Hyundai Motor Group. Lian played a pivotal role as the Blockchain Advisor for Asian Productivity Organisation (APO), an intergovernmental organization committed to improving productivity in the Asia-Pacific region.

An avid supporter of incubating start-ups, Anndy has also been a private investor for the past eight years. With a growth investment mindset, Anndy strategically demonstrates this in the companies he chooses to be involved with. He believes that what he is doing through blockchain technology currently will revolutionise and redefine traditional businesses. He also believes that the blockchain industry has to be “redecentralised”.

j j j